Next Friday 28th November at 8pm UTC, there’s going to be another Cards Against Humanity session.
Details can be found on our forum. Hope to see you there!
This coming Tuesday, the Guild Wars 2 Living Story will restart with Echoes of the Past. The Pact is preparing for war against Mordremoth, but heroes are uniting in a mysterious land to fight against the Elder Dragon.
The update promises new armor skins, a new statistics combo and skill re-balances, to be followed with another in 2 weeks.
Don’t fret if you don’t have time to play before the next update, just log in to the game to unlock the chapter to play at a later date!
As a guild, we’ve adapted and changed over the years to best fit the needs of you lot – the members. Every now and then we like to take a step back and take stock of how things are, what the state of participation and enjoyment is, and to see what we can do to improve the community as a whole.
After talking at length, we’ve decided to switch things up a bit to help focus the guilds efforts and refine what it is we want to provide our members. After monitoring the decreased levels in activity on Guild Wars 2, coupled with the contrasting increase in activity within other games, we’ve decided to remove Guild Wars 2 as our primary focus.
Now before you start running through the streets setting market stalls on fire in protest, allow me to explain. We are not completely leaving Guild Wars 2 as a favoured game, we’re just taking a step back on what we want to provide in an effort to promote the community as a whole. There will still be people playing Guild Wars and the guild will continue to exist within the game itself. Guild missions will not be affected.
Because of these changes and the recent increase of activity in Steam chat, we’ve decided to make the MYST Steam group our focal point for communal discussion to run alongside our forums. As a platform, it helps us all to connect across a multitude of different games so we can keep in touch whilst trying out the latest releases or indulging in some of our most nostalgic titles. Whatever your poison, its a great way for us to all stay in touch. As a result of this shift, we would like to take this opportunity to remind everyone to take due care and consideration when talking in this space – It’s there for everyone and no one should feel uneasy or unwanted.
To help kick off our new direction, we’ve decided the best way to get us all playing together would be to organise regular events across the games we love to play. Previous one-off sessions in Team Fortress 2, Unreal Tournament, and many others have proven to be successful in getting us all crammed together in an effort to kill Sven, and we believe this is the best way to to encourage you all to play together and have some fun. Alongside the computer games, we plan on running some RPG and board game nights too, and there’s already a scheduled bout in Cards Against Humanity that you can sign up for now if you’re interested. Be sure to keep an eye on the forums for more information as it comes, and if you think of anything you’d like to get us playing, make sure you tell us.
And that’s it! As always if you have any issues, concerns, or thoughts on what has been said here, or on any other aspects of guild life please don’t hesitate to get in touch.
~ Myst Management
Festival of the Four Winds
Scarlet Briar’s attack devastated Lion’s Arch, but Tyria’s best and brightest are rallying to support the stricken city. The Zephyrites and Queen Jennah will both offer their finest festival amusements to boost morale and offer support. Visit Labyrinthine Cliffs and experience the rush of Aspect movement skills, take part in the Sanctum Sprint, or enjoy one of the brand-new events; then take a hot-air balloon to Divinity’s Reach and enjoy the reopened Crown Pavilion, including a new version of the Queen’s Gauntlet, the Boss Blitz.
Join Braham, Rox, Marjory, Kasmeer, Taimi, and Scruffy as they enjoy the festivities and usher in the return of Lion’s Arch services!
The Zephyrites have returned to Labyrinthine Cliffs in their large-sailed flying ships to support Lion’s Arch in its time of need. Although Lion’s Arch suffered a devastating blow as a result of Scarlet’s nefarious plans, Captain Ellen Kiel of the Captain’s Council is grateful to see the Zephyrites return with their generous offer of materials and moral support. And to help reinvigorate trade and provide some joy to its citizens, the Zephyrite Master of Peace and Queen Jennah of Kryta are hosting a festival to honor Lion’s Arch. Join Kiel and the adventuring group of Rox, Braham, Marjory, Kasmeer, and Taimi in Lion’s Arch at the Claw Island Portage Waypoint to meet the Zephyrite leader and kick off the start of the festival.
Players can travel to Labyrinthine Cliffs to partake in all of the fun and excitement of the festival by speaking to the transport facilitator in Lion’s Arch, or by hopping in a hot-air balloon in Divinity’s Reach. Once there, players will find the exhilarating Aspect movement skills perfected by the Zephyrites, enabling them to dash, leap, and tether to all corners of the map.
The Crown Pavilion
The Crown Pavilion in the human city of Divinity’s Reach has once again opened its gates. Join the golem Heal-o-Tron in assisting the city of Lion’s Arch. Donate enough money and he’ll kick off the all-new Boss Blitz in the trenches of the Pavilion. The champions are back and have learned a whole new set of skills. The faster players can slay the mighty champions, the greater the rewards. But beware! The champions are sharing the secrets of their training with each other. As each one is defeated, others increase their power!
The Queen’s Gauntlet
Enter the Queen’s Gauntlet to battle mighty representations of humanity’s most vicious enemies.
Some of the Captain’s Council still oversee the refugee camps at the Vigil Keep, Durmand Priory, and Stormbluff Isle, while the rest have returned to Lion’s Arch. As a result, most of the services that were previously relocated at the Vigil Keep have returned to Lion’s Arch, and the balloons of Kryta that connected the refugee camps have departed. Several access services have also relocated.
Merchants have also returned to Lion’s Arch, creating new locations from which to sell their goods.
Returning citizens and visitors are advised to take care among the wreckage of the Breachmaker, whose debris is embedded throughout the city and beneath the waters of Sanctum Harbor.
In addition to the above, there have been a large number of balances, bug fixes and polishes. Significant items include:
Champions have been removed from starter areas so that new players can focus on learning the game rather than getting caught up in the train.
Significant changes to the Dredge fractal, including a 15% reduction in health for Rabsovich.
Guild challanges now reward guilds like other mission types
For a full list of changes see the Guild Wars 2 forum.
Today is the guild’s 8th birthday, and in celebration I’m releasing a revised version of the guild history timeline that was produced for our 4th birthday. This interactive timeline is available now on our new history page. The timeline documents every major guild event along with videos and pictures, the join date of every currently active member, and a history of our alliance.
In doing this timeline I’ve uploaded more pictures of our past, including some very old ones from Guild Wars 1 and more recent highlights from Guild Wars 2. Not all of them made it into the timeline, so have a look through the galleries.
This has been a big year for us, with the re-introduction of officers and raising $6546 for Child’s Play through Healing Over Time. I’m extremely proud of what we’ve achieved together and the kindness and support members show each other.
I can’t wait to see what the next year has in store for us!