Catacombs - revisited
During the stress test on June the 27th, we went for another tour in the Ascalonian Catacombs. I think we had the exact same people with us than the first time around during the last BWE.
I must say, it was a LOT easier the second time around. Basically, we didn't have any trouble now except for the 2 spots I've marked in the map below. We were more organised and worked better as a group, bringing foes down one at a time using the targeting system, while being careful not to trigger any additional spawns. It looked like we were also starting to recognize the buffing/healing effects other people lay around and were better at dodging than before. At least it seemed like we were taking a lot less damage than in the last BWE. Or maybe it's all in my head
In the below map are marked (with yellow stars) the parts I think are easily the toughest spots in the entire dungeon (story mode). Clicking the spoiler will reveal the catacombs map
so please avoid it if you want to explore it for yourself. Yo dawg we hurd you liek spoilers so we put a spoiler in ur spoiler! 1)
I'd hardly call this a "trash" mob. Both times we did the dungeon it was a well balanced group with 1 monk, 1 warrior and 1 ele. They hurt. A lot. Not much space to dodge out of the AoE, either. This is were we lost a member or two on both runs. Maybe they could be lured out 1 by 1 to the room where you fight the 1 monk and 1 elementalist. We shall know in the next BWE 2)
These rangers are nasty. They'll snare you, and they'll poison you. Again and again. And again. They are very good at shooting you to the knee. On top of all that, they do a fair amount of damage and interrupt with a KD shot of sorts. Not too much space to move around. There is an additional spawn location too, so if you're not careful you could find yourself fighting 4 enemies instead of just the 3 rangers. The spawn seems to be random, yesterday it was a warrior while during the BWE it was a monk. There might be other spawns around, but this is the one we noticed and promptly dealt with both times in the dungeon.
I don't know if the other party members (RJ, Laz, Timmmeey and Carlo(?)) changed their utilities much for this tour. I gave my utility skill slots a complete overhaul, focusing on buffing allies with shouts and banners while attacking with the bow from afar. Worked quite nicely I think! First time around I was more focused on snares and KD and favored the greatsword. The latter setup was vastly superior in and for our group.
We also applied some advanced trickery on the Lovers this time, separating them and trapping one of them in a hallway behind a door. S/He teleported out of the trap after a while though. Could be the trick needs to be repeated in order to keep them separated.
Well that's the short battle report I thought I'd make, can't wait for another tour in the dunjun
Thanks to the participants, had a great time again.
Edit: We also went for 2nd run with the good TLS folks and Puppy (sorry I just don't remember your RL name
). When we reached the rangers at 2
, we lost 1 member to an RL emergency leaving us struggling with 4 people. It was hard
with a handicapped group, but we did manage to complete the dungeon
Altough the fight vs The Lovers took a long, long time. *Cheers to Katya, Tim and Puppy*